Teenage Mutant Ninja Turtles Iv Turtles in Time Box Art

1991 arcade game

1991 video game

Teenage Mutant Ninja Turtles: Turtles in Fourth dimension
Turtles in Time (SNES cover).jpg

Northward American SNES encompass art, retitled Teenage Mutant Ninja Turtles Iv: Turtles in Time

Developer(s) Konami
Publisher(southward) Konami
Manager(south) Gen Suzuki (arcade)
Yorozuya Juggling Group (SNES)
Programmer(south) One thousand. Takabayashi, Y. Furukawa (arcade)
Yasuo Okuda, Toshinori Shimono, Eiji Nakagawa, Shigeki Morihira (SNES)
Artist(s) Masami Inafuku, M. Moriyama, Soichiro Kitai (arcade)
Kumiko Ogawa, Masatsugu Hashimoto, Hiromi Sumida (SNES)
Composer(s) Mutsuhiko Izumi, Tsutomu Ogura (arcade)
Kazuhiko Uehara, Harumi Ueko (SNES)
Series Teenage Mutant Ninja Turtles
Platform(south) Arcade, SNES
Release Arcade
  • WW: March 1991
SNES
  • JP: 24 July 1992
  • NA: fifteen August 1992
  • Eu: 19 November 1992
Genre(south) Crush 'em upwardly
Mode(s) Single-role player, multiplayer

Teenage Mutant Ninja Turtles: Turtles in Time , released as Teenage Mutant Hero Turtles: Turtles in Time in Europe, is a vanquish 'em up arcade video game produced past Konami and released in 1991. A sequel to the original Teenage Mutant Ninja Turtles arcade game, information technology is a scrolling beat out 'em up type game based mainly on the 1987 TMNT animated serial. Originally an arcade game, Turtles in Time was ported to the Super Nintendo Entertainment Organisation in 1992 nether the title Teenage Mutant Ninja Turtles Four: Turtles in Fourth dimension , continuing the numbering from the earlier Turtles games released on the original NES. That same year, a game that borrowed many elements, Teenage Mutant Ninja Turtles: The Hyperstone Heist, was released for the Mega Bulldoze/Genesis.

In 2005, the arcade version of Turtles in Fourth dimension was revisited on newer consoles. A slightly contradistinct version of the arcade game was included as an unlockable bonus in the 2005 game Teenage Mutant Ninja Turtles 3: Mutant Nightmare.[one] On August v, 2009, Ubisoft released a 3D remake of the game, Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled, available every bit a download for Xbox 360 via Xbox Live Arcade.[ii] A downloadable PlayStation 3 version was afterwards released via PlayStation Network on September 10, 2009.[3]

Gameplay [edit]

Similar its predecessor, Turtles in Time was bachelor for the arcades in two- and four-player versions. In the two-player versions, each player gets to cull which of the 4 turtles they wish to control, whereas in the four-player versions the characters are assigned to the command console from left to right in the following order: Leonardo, Michelangelo, Donatello, and Raphael.[iv] Each playable character has his own strengths and weaknesses.[4] [5] [6] New features in this game include the power to execute a power attack by hitting an enemy several times in a row, and the ability to slam Foot Soldiers into surrounding enemies.[4]

The game features the same command scheme of the previous arcade release. It uses a joystick for movement, an set on button and a jump button. Sure joystick/push combinations tin make a Turtle run, perform a slide or dash attack, jump college, perform a stationary or directed air attack, or perform a special attack.[four]

Players guide the turtles through a series of levels. The first takes place in the streets of New York City. Subsequently levels transport the turtles to representations of various historical eras. In each level, players face enemies from both the 1987 cartoon and the characteristic moving picture Teenage Mutant Ninja Turtles 2: The Secret of the Ooze, including Foot Soldier and Rock Warriors. Bosses include the fly class of Baxter Stockman, Metalhead, Tokka and Rahzar and Leatherhead.[7]

Plot [edit]

Shredder taunts the Turtles subsequently Krang steals the Statue of Liberty, in the intro of the arcade game

The introductory cutting scene of the game details the game'due south plot. Information technology begins with the Turtles watching a Tv set newscast on a Dominicus evening, with Apr O'Neil reporting from Liberty Island. Suddenly, Krang flies in using a behemothic exosuit (seen occasionally in the animated serial[8] [9] [10]) and steals the Statue of Liberty, moments before Shredder hijacks the airwaves to express mirth at the Turtles.

The Turtles jump into activity in downtown New York and pursue the Human foot to the streets and the urban center sewers (then to the Technodrome in the SNES version[7]), where Shredder sends them through a time warp. The Turtles must fight Shredder'south army in both the past and the hereafter in order to get home. They defeat Shredder and the Statue of Liberty is returned to its place.[11]

Development [edit]

The original music of the game's soundtrack was composed by Mutsuhiko Izumi, a TMNT veteran who also composed the music for the previous arcade game in the serial. It was bundled for the SNES version by Kazuhiko Uehara and Harumi Ueko,[12] both of whom went on to produce several Konami games, including the following TMNT game, Tournament Fighters.[13] [14]

During development, the game's working championship was "something like TMNT Time Travelers" according to Konami USA's Steve Kaufman in early 1991.[15]

In add-on to an original musical score, the attract fashion of the arcade game is noted for featuring the song "Pizza Ability", which was taken from the TMNT live concert, known as the Coming Out of Their Shells Tour.[16] The game's music was released as part of the compilation album Konami All-Stars 1993 ~ Music Station of Dreams, published by Rex Records in 1992.[17]

The 2005 version of the game included in Mutant Nightmare features new music and voices updated to match the 2003 TMNT series.[18] This was also the case for Turtles in Time: Re-Shelled.[19]

Releases [edit]

Arcade [edit]

Like the original Turtles arcade game, Turtles in Time was released for the arcades as a dedicated 4-role player chiffonier, equally well as a 2-player conversion kit. Unlike the offset game, Turtles in Time was never officially distributed for the arcades in Japan.

SNES [edit]

The second part of the SNES-exclusive "Technodrome: Let's Boot Shell!" level features a fight sequence in an elevator

The SNES version was retitled Teenage Mutant Ninja Turtles Iv: Turtles in Fourth dimension in N America and Australia and Teenage Mutant Hero Turtles Four: Turtles in Fourth dimension in Europe in guild to go on the numbering from the first iii Turtles games on the NES (despite the fact that Teenage Mutant Ninja Turtles III: The Manhattan Project was never released in the PAL region). However, the Super Famicom version in Japan retained the original unnumbered title.

Much similar Teenage Mutant Ninja Turtles II: The Arcade Game for the NES (a conversion of the first arcade game), the SNES version of Turtles in Time has some notable differences in presentation.[seven] While the SNES version is missing some animations and graphics effects from the arcade version, information technology made extensive use of the SNES's Mode seven frontward scrolling effect in the "Neon Night-Riders" level, changing it to an over-the-shoulder perspective, and having thrown Foot Soldiers flying direct at, and hitting, the screen.

Sounds besides differ betwixt the arcade and SNES versions. The SNES version is missing certain voice samples for both the turtles and dominate characters.[7] In addition, the arcade version's title theme song, "Pizza Power", was replaced with an instrumental version of the cartoon theme song.

Various alterations were fabricated to the SNES version's gameplay. "Sewer Surfin'" and "Neon Night-Riders" were inverse to bonus levels of a sort and a new Technodrome stage was added, which features a boss battle with Shredder sitting in a battle tank in the foreground which requires the actor to striking the tank with Foot Soldiers thrown at the screen. Several enemies were changed in the SNES version. 4 other new bosses were added: the Rat King was added at the end of the "Sewer Surfin'" level, Slash replaced Cement Man in the prehistoric level, and on the pirate ship level, the duo of Bebop and Rocksteady replaced Tokka and Rahzar, who were moved to the new Technodrome level. The game also changes the final battle with Shredder to Super Shredder from Teenage Mutant Ninja Turtles II: The Hole-and-corner of the Ooze. The SNES version also adds two regular enemies: Roadkill Rodneys (which replaced the boxing robots) and Mousers.

The SNES version too features a fourth dimension-trial style and a ii-player versus fight fashion.[7] Like the arcade version, each turtle was given unique attributes in areas such as speed and strength. In improver, the move to throw enemies off-screen can at present be performed intentionally (instead of only randomly), a technique specifically required at the end of the Technodrome level.[6]

Teenage Mutant Ninja Turtles 3: Mutant Nightmare [edit]

An emulated conversion of the original arcade game can be unlocked after completing the first batch of missions in Teenage Mutant Ninja Turtles 3: Mutant Nightmare. The game is emulated from the four-role player version. Differences include the lack of a score counter, an entirely new soundtrack (likely due to rights issues with the original soundtrack), altered voices, and a slightly inclement frame charge per unit compared to the arcade. Much like the version it was based on, the characters are assigned by controller. This ways that Donatello and Raphael are non playable in the PlayStation 2 version without a multitap, as the base of operations console merely has two controller slots. The new soundtrack is a re-arranged version from the Nintendo DS version of Mutant Nightmare.

TMNT: The Cowabunga Collection [edit]

The arcade and SNES versions of the game will be included in TMNT: The Cowabunga Collection for Nintendo Switch, PlayStation 4 and 5, Xbox Ane and Series Ten/Due south, and PC, releasing in 2022.[20]

Reception [edit]

Following its release, Turtles in Time became Konami's all-time-selling arcade title.[30] In the United States, the home panel conversion was the top-selling Super NES game in September 1992.[31]

Reviews [edit]

The arcade game received positive reviews. Although critics found that the second game was largely similar to the previous arcade game, they felt that it was a net improvement over its predecessor on all points, including graphics, music and gameplay.[5] Overall, the game was hailed for staying true to its source textile.[16]

The SNES version was praised for its additional stages and gameplay modes. The 4 reviewers of Electronic Gaming Monthly gave it unanimous scores of ix out of 10 each, applauding the fun gameplay, the new moves, the accurate recreation of the arcade version'due south graphics, and the 2-player versus manner, though they criticized that the game is too easy.[21] The arcade version, the SNES game was lauded in Allgame for its visuals, which replicate the cartoon's art style.[11] The game'southward music and audio furnishings have besides been praised.[32] Nonetheless, the game was criticized past The Armchair Empire for its repetitive gameplay and brusque length.[32] Nintendojo called Teenage Mutant Ninja Turtles Iv: Turtles in Time the best Ninja Turtles game of all fourth dimension.[27]

Entertainment Weekly wrote that "The Turtles may have peaked on the large screen, but in video-game country they're merely reaching their potential. In this latest multilevel battlefield, players fight the evil Shredder's minions."[33]

Game Zero magazine'south four reviewers gave the game a combined review score of 84.five out of 100, they praised the graphics and the option to switch between the blitheness and comic book style graphics and gave praise to the game'due south music, improved moveset and voice acting. The only criticism given was the game being too like shooting fish in a barrel even when played on difficult mode.[24] Super Gamer gave a overall review score of 90% calling the game "Highly impressive drawing platform vanquish-em-up."[34]

Accolades [edit]

Nintendo Ability ranked the game 7th in their "Top x in 1992" praising the characters being well animated concluding: "the popularity of Konami's TMNT series with players and the new theme of fourth dimension travel put this one into our year stop top x."[35] IGN ranked the game 39th in their "Top 100 SNES Games of All Time" praising the vivid graphics that captures the look and personality of the classic cartoon and praising the utilization of mode 7 when throwing enemies into the screen.[36] GamesRadar ranked the game #24 in their "Best SNES Games of All Time", they praised the game music and commenting that Turtles in Time improved everything the original Turtles game did and fabricated it better and felt the game was "one of the best activity games on the SNES"[37] In 2013, Arcade Sushi ranked Turtles in Time 10th on their "x All-time Retro Beat 'Em Ups." They praised the game's aesthetics staying truthful to the franchise's drawing series.[38] In 2018, Circuitous listed the game ninth in information technology's "The Best Super Nintendo Games of All Time."[39]

Remake [edit]

The 2009 remake, Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled, features new graphics and sounds. The graphics were remade completely in 3D, with players moving in and out of a true 3D camera.[forty] The opening and closing cinematics were remade with a stylized 2D look. The vocal quips of the arcade version return, re-recorded past the cast of the 2003 cartoon. The music was too re-done.[41]

Re-Shelled was based on the original arcade car, rather than on the SNES version. As a result, the actress stages and enemy characters from the earlier abode version were excluded. The gameplay remained like, except that players can set on in eight directions. The game tin can also be played online with up to four players. This version also features a Survival manner, Quickplay mode, multiple difficulties and Achievements/Trophy support.[41]

References [edit]

  1. ^ GameSpot Archived 24 May 2011 at the Wayback Car review of Teenage Mutant Ninja Turtles 3: Mutant Nightmare. URL retrieved xvi September 2006.
  2. ^ Bailey, Kat (11 June 2009). "Turtles in Fourth dimension Remake To Exist A Timed Exclusive". 1UP.com. Archived from the original on xi March 2016. Retrieved 11 June 2009.
  3. ^ "PlayStation Store Update web log". ten September 2009. Archived from the original on 13 September 2009. Retrieved 11 September 2009.
  4. ^ a b c d Konami; Arcade auto transmission for Teenage Mutant Ninja Turtles: Turtles in Time. (PDF)
  5. ^ a b c review of Teenage Mutant Ninja Turtles: Turtles in Time. Allgame, URL retrieved 30 Oct 2006. Archived from the original at the Wayback Auto.
  6. ^ a b Educational activity manual for Teenage Mutant Ninja Turtles IV: Turtles in Fourth dimension (PDF). Konami. 1992.
  7. ^ a b c d east "10-Cult comparison of Teenage Mutant Ninja Turtles: Turtles in Time and Teenage Mutant Ninja Turtles Iv: Turtles in Time". X-cult.org. 2008. Archived from the original on 15 November 2017. Retrieved 23 January 2010. Previous version accessed sixteen Sept. 2006.
  8. ^ NinjaTurtles.com episode synopsis for "Heroes in a Half-Trounce, Part v – Shredder and Splintered". URL retrieved sixteen July 2006.
  9. ^ NinjaTurtles.com episode synopsis for "Krangenstien Lives". URL retrieved 16 July 2006.
  10. ^ NinjaTurtles.com episode synopsis for "Divide and Conquer". URL retrieved 16 July 2006.
  11. ^ a b Allgame Archived 10 December 2014 at the Wayback Motorcar Anthony Baize, review of Teenage Mutant Ninja Turtles IV: Turtles in Time. URL retrieved 15 Baronial 2014.
  12. ^ IMDb Archived 9 March 2007 at the Wayback Machine review of Teenage Mutant Ninja Turtles: Turtles in Time. URL retrieved 22 July 2006.
  13. ^ Moby Games Archived 19 August 2012 at the Wayback Motorcar contour of Harumi Ueko. URL retrieved 22 Oct 2006.
  14. ^ Moby Games Archived one November 2013 at the Wayback Machine profile of Kazuhiko Uehara. URL retrieved 22 Oct 2006.
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  16. ^ a b Arcade History Archived x Oct 2007 at the Wayback Machine review of Teenage Mutant Ninja Turtles: Turtles in Time. URL retrieved 22 July 2006.
  17. ^ Game Music Revolution Archived fourteen June 2008 at the Wayback Machine CD information for Konami All-Stars 1993 ~ Music Station of Dreams. URL retrieved 13 October 2006.
  18. ^ Video Game Talk Archived 20 October 2006 at the Wayback Machine review of Teenage Mutant Ninja Turtles 3: Mutant Nightmare. URL retrieved 15 Oct 2006.
  19. ^ "Video – WARROCK M1". GameTrailers. 25 May 2011. Archived from the original on 17 January 2012. Retrieved 17 August 2013.
  20. ^ Moore, Bo (9 March 2022). "Teenage Mutant Ninja Turtles: The Cowabunga Drove Announced". IGN . Retrieved 12 March 2022.
  21. ^ a b "Review Crew: Turtles Four". Electronic Gaming Monthly. No. 36. Sendai Publishing. July 1992. p. 18. Archived from the original on 29 July 2018. Retrieved 3 March 2018.
  22. ^ Nintendo Ability Magazine review of Teenage Mutant Ninja Turtles IV: Turtles in Time. Issue of 1 August 1992.
  23. ^ "Teenage Mutant Ninja Turtles IV: Turtles in Time review score". Archived from the original on 29 July 2017.
  24. ^ a b "GZ Reviews--T.M.North.T. 4: Turtles In Time". www.gamezero.com . Retrieved xix February 2021.
  25. ^ "Turtles IV: Turtles in Fourth dimension". Game Zone. No. 11 (September 1992). Dennis Publishing. nineteen August 1992. pp. 34–five.
  26. ^ "Turtles in Time – Super Nintendo – Hateful Machines review". Meanmachinesmag.co.uk. Archived from the original on 18 August 2011. Retrieved 17 August 2013.
  27. ^ a b Nintendojo Archived 5 May 2006 at the Wayback Machine review of Teenage Mutant Ninja Turtles IV: Turtles in Fourth dimension. URL retrieved 16 July 2006.
  28. ^ Overman, Jim (April 1992). "An operator's video picks of the show". Play Meter. Vol. xviii, no. 5. p. 52.
  29. ^ "TMNT Turtles In Time SNES Force Review".
  30. ^ "Developer Lookback: Konami Part I". Retro Gamer. Imagine Publishing (53): 29. August 2008.
  31. ^ "EGM Top X". Electronic Gaming Monthly. No. xl. November 1992. pp. 40–41.
  32. ^ a b The Armchair Empire Archived 15 June 2006 at the Wayback Machine review of Teenage Mutant Ninja Turtles: Turtles in Time. URL retrieved xvi July 2006.
  33. ^ Amusement Weekly, Bob Strauss, 4 December 1992 Holiday video game guide: 1992
  34. ^ "TMNT: Turtles in Time Review". Super Gamer. U.k.: Paragon Publishing: 124. May 1994. Retrieved 6 March 2021.
  35. ^ "Height 10 Games of 1992". Nintendo Power (44): 120. January 1993. Retrieved 15 February 2021.
  36. ^ Top 100 SNES Games of All Time - IGN.com , retrieved 15 February 2021
  37. ^ GamesRadar Staff (nineteen April 2017). "The best SNES games of all time". gamesradar . Retrieved 3 March 2021. {{cite web}}: CS1 maint: url-status (link)
  38. ^ Ledford, Jon (thirty May 2013). "10 Best Retro Crush 'Em Ups". Arcade Sushi . Retrieved 9 Jan 2022. {{cite spider web}}: CS1 maint: url-status (link)
  39. ^ Knight, Rich (30 April 2018). "The Best Super Nintendo Games of All Fourth dimension". Complex . Retrieved 12 February 2022.
  40. ^ Nardozzi, Dale (iii August 2009). "Teenage Mutant Ninja Turtles: Turtles in Fourth dimension Re-Shelled Review (Xbox 360)". Squad Xbox. Archived from the original on 8 August 2009. Retrieved 8 August 2009.
  41. ^ a b Nicholson, Brad (xi August 2009). "Review: TMNT: Turtles in Time Re-Shelled". Destructoid. Archived from the original on 23 August 2010. Retrieved 2 December 2010.

External links [edit]

  • TMNT: Turtles in Fourth dimension at Mobygames

TMNT: Turtles in Time (Arcade version) tin be played for free in the browser at the Internet Archive

jacobsonafor1997.blogspot.com

Source: https://en.wikipedia.org/wiki/Teenage_Mutant_Ninja_Turtles:_Turtles_in_Time

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